battle-rage

Introduction

./battle-rage_icon.png

battle-rage is a fighting game, with terrible duels fights, so that the battle rages on !

Either:

./battle-rage_presentation_screen.png

Fighters

battle-rage provides 16 different fighters,

all having different properties and sort of kicks:

Fighters properties

All fighters have some properties:

  • Speed

    The speed indicate the speed the fighter moves forward or backward.

    And how much (speed / 3.75) the fighter advance in direction to the adversary when he give a kick.

    note:The speed values are comprise between: [10-15].
  • Aggressiveness

    This property is only take into account when the fighter is the computer.

    And indicate how aggressive the fighter is.

    note:The aggressiveness value is a percent.
  • Force

    The force indicate how much damage the fighter inflict to his adversary minus the adversary resistance.

    note:The fighter force is comprise between [0.80-1.30].
  • Resistance

    The fighter resistance indicate how much life points the fighter he will lose when he receive a kick.

    note:The resistance value is comprise between: [0.75-1.25].

    Note: When the fighter kick the ass of his adversary and this one is not protected

    The life points from the adversary are reduce in this manner:

    ([Value of the kick] × [force]) - ([Resistance common value] × [resistance]) ;
    

Joystick(s) logic of battle-rage

Joystick(s) plan:

./joystick_battle-rage.png

battle-rage joystick usage

For playing battle-rage you only need the the 4 buttons A, B, X and Y and a directional pad (stick).

The button at the top of the joystick (RF, RB, LF, LB) aren’t used.

You can use the digital stick (directional pad), which is recommanded, as well as the analogical stick.

warning:I can’t guarantee you that you can use twice stick at the same time once your joystick configured.

battle-rage and his joystick rules

battle-rage has some rules for playing with the joystick.

According to the fact that you have 2 hands and 2 foots (exclude for the physic handicap).

battle-rage follow the same logic for the joystick buttons logic:

  • The back hand from your fighter is activate by pressing the A button from the joystick.
  • The front hand from your fighter is activate by pressing the X button from the joystick.
  • The front foot from your fighter is activate by pressing the B button from the joystick.
  • The back foot from your fighter is activate by pressing the Y button from the joystick.
note:You can sea that like a cross which X axis is are the foots and the Y axis the hands.

You can use combinations by adding a direction from the directional keypad to the used button.

This will generate different kicks for every combination.

Finally all combination make sens, per example:

Pressing the Up arrow and an hand button will produce an uppercut,

and pressing the :Back arrow and a foot kick will produce a return foot kick.

The different joysticks models handling

battle-rage doesn’t claim to take in charge every different joystick model of the world but:

Note

battle-rage does the best for taking in charge the most of different joystick models.

And you must pass through a joystick configuration phase, which is oblige,

every time you plug a new joystick model.

Not every time you plug your(s) joystick to play the game !

warning:To know that every time you plug a new joystick model you will have to configure it.

That’s better for all: the game logic, you, conversation about battle rage,...

Because it permit to set a precise combination set, not in according different joysticks models mess,

but according to the game.

Advice:

You must better plug the joystick before starting the game.

Else you will be notify about the problem and be invited to plug a joystick before really starting the game.

And if you plan to play with 2 users plug 2 joystick before gaming.

But you if you don’t have plug 2 joysticks you will be invited to do so...

Sorry but my joystick handler doesn’t handle the plug-in plug-off of joysticks.

so the free hot plug of joystick(s) is not permit with battle-rage.

battle-rage fighting

Introduction:

All fighters have a common set of kicks in relationship

to the joystick button with or without a direction button, on the directional pad from your joystick:

joystick_battle-rage

  • The back hand from your fighter is activate by pressing the A button from the joystick.
  • The front hand from your fighter is activate by pressing the X button from the joystick.
  • The front leg from your fighter is activate by pressing the B button from the joystick.
  • The back leg from your fighter is activate by pressing the Y button from the joystick.
note:So you get the following different combinations:

Simple combinations:

  • Only A: a back hand kick.
  • Only X: a front hand kick.
  • Only B: a back leg kick.
  • Only Y: a front leg kick.
  • Only : the fighter moves in direction right.
  • Only : the fighter moves in direction left.
  • Only : the fighter goes down: on his knees.
note:The is not used for jumping: some combination makes the fighter jumping.

Direction + Button combinations:

back hand kicks:

  • + A: a big back hand kick.
  • + A: protected in standing.
  • + A: a back hand uppercut.
  • + A: protected on knees.

front hand kicks:

  • + X: a big front hand kick.
  • + X: a returned front hand kick.
  • + X: a front hand uppercut.
  • + X: a front hand kick to knees.

front foot kicks:

  • + B: a front foot kick to body.
  • + B: a returned front foot kick.
  • + B: a front foot kick to head.
  • + B: a front foot kick to knees.

back foot kicks:

  • + Y: a back foot kick to body.
  • + Y: a returned back foot kick.
  • + Y: a back foot kick to head.
  • + Y: a back foot kick to knees.

Warning

because nothing is perfect it can happen that a combination don’t really

represent what it should like explain above.

But I guarantee that it really doesn’t happen often and that the replacement is near from your expecting.

And some kicks have fallbacks: this mean that 2 different combination can give the same kick: not often.

All according the fighter.